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Jan 2 12

Leveling Guide Comparisons

by Jason

The following table contains ratings of the most important parts in the four most popular SWTOR leveling guides we reviewed. Hopefully it’ll help make your decision easier and provide you with an easy way to compare their contents.

  Aeon Guide Killerguides Guide Strife Guide Savior Guide
  Aeon Killerguides Strife Savior
Leveling Guide  ★★★★★  ★★★★☆   ★★★★☆  ★★★★★ 
Class Guides  ★★★★★  ★★★★★   ★★★★★  ★★★★☆ 
Crew Skills  ★★★★☆  ★★★★☆   ★★★★☆  ★★★★☆ 
PvE Guide  ★★★★★  ★★★★★   ★★★★★  ★★★★☆ 
PvP Guide  ★★★★☆  ★★★★☆   ★★★★★  ★★★★☆ 
Flashpoints  ★★★★☆  ★★★★★   ★★★★★  ☆☆☆☆☆ 
Skill Tree Builds  ★★★★★  ★★★☆☆   ★★★★★  ★★★★★ 
Beginner Friendly  ★★★★★  ★★★★★   ★★★★★  ★★★★★ 
Credits Guide  ★★★★★  ★★★★★   ★★★☆☆  ★★★☆☆ 
Equipment Guide  ★★★★★  ★★★★☆   ★★★★☆  ★★★★☆ 
Video Guides  ★★★★★  ☆☆☆☆☆   ★★★★★  ★★★★★ 
Overall Rating  ★★★★★  ★★★★½   ★★★★☆  ★★★½☆ 
Price $47 $29,99 $10 + $10/m $24,99
Download:  No longer avail. Download Download  Download

If you’re still not sure which leveling guide is the best, it’s hands down 100% Killerguides. It’s our honest recommendation you check that one before any other guide as it’s most detailed and most helpful. It costs a bit more than other guides, but it’s well worth it. You can read more in our review here. We previously recommended Aeon Guide but it has recently been taken down due to lack of updates, besides with latest updates Killerguides now contains everything you’ll ever want to know about The Old Republic.

Jan 2 12

Strife SWTOR Leveling Guide Review

by Jason
Strife SWTOR Leveling Guide

Strife SWTOR Leveling Guide

An pretty good but still not the best leveling guide for SWTOR. A decent alternative if for some reason you don’t like Aeon Guide.


Good amount of additional bonus guides which are very helpful, and a very good leveling guide. Class information and builds are pretty detailed and good. Very useful video guides included.


Leveling guide is not yet updated to level 50.


Leveling Guide ★★★★☆ 
Class Guides ★★★★★ 
Crew Skills ★★★★☆ 
PvE Guide ★★★★★ 
PvP Guide ★★★★★ 
Flashpoints ★★★★★ 
Skill Tree Builds ★★★★★ 
Beginner Friendly ★★★★★ 
Credits Guide ★★★☆☆ 
Equipment Guide ★★★★☆ 
Video Guides ★★★★★ 
Overall Rating ★★★★☆ 

Rating by Jason: 4.0 stars

Dec 16 11

SWTOR Secrets Leveling Guide Review

by Jason

SWTOR Secrets Leveling Guide

SWTOR Secrets does show promise, but currently there are better leveling guides out there. Learn more below!


Leveling guide needs more updates, but going in the right direction.


Like Killerguides guide, it’s not an all-in-one SWTOR strategy guide. As mentioned, leveling guide looks promising but needs additional work, and the rest of the contents simply need to be more detailed.


Leveling Guide ★★★★☆ 
Class Guides ★★★★☆ 
Crew Skills ★★★☆☆ 
PvE Guide ★★★★☆ 
PvP Guide ★★★★☆ 
Flashpoints ★★☆☆☆ 
Skill Tree Builds ★★★★☆ 
Beginner Friendly ★★★★★ 
Credits Guide ★★★★☆ 
Equipment Guide ★★★☆☆ 
Video Guides ☆☆☆☆☆ 
Overall Rating ★★★½☆ 

Rating by Jason: 3.5 stars

Dec 14 11

SWTOR Savior Guide Review

by Jason

SWTOR Savior Leveling Guide

SWTOR Savior Leveling Guide Definitely not a bad The Old Republic guide, but needs to offer more.


Good and detailed leveling guide, with useful waypoints and maps. Videos guides included are helpful as well, as are the skill tree builds.


Good as a leveling guide, but lacks more content to get ahead of some other guides out there.


Leveling Guide ★★★★★ 
Class Guides ★★★★☆ 
Crew Skills ★★★★☆ 
PvE Guide ★★★★☆ 
PvP Guide ★★★★☆ 
Flashpoints ☆☆☆☆☆ 
Skill Tree Builds ★★★★★ 
Beginner Friendly ★★★★★ 
Credits Guide ★★★☆☆ 
Equipment Guide ★★★★☆ 
Video Guides ★★★★★ 
Overall Rating ★★★½☆ 

Rating by Jason: 3.5 stars

Dec 13 11

Killerguides SWTOR Leveling Guide Review

by Jason
Killerguides SWTOR Leveling Guide

Killerguides SWTOR Leveling Guide

Another great and useful SWTOR leveling guide, but not my highest recommendation.


Excellent class information, however much of it is found in separate class-specific guides. Very helpful PvP and PvE guides and flashpoint walkthroughs for all classes. Also a good dedicated credits making guide. An impressive selection of other guides as well.


Good crew skills guide but needs more updates. Too bad all guides aren’t compiled in a single one, however you can purchase them all for an extreme discount. Other guides are more detailed in some parts.


Leveling Guide ★★★★☆ 
Class Guides ★★★★★ 
Crew Skills ★★★★☆ 
PvE Guide ★★★★★ 
PvP Guide ★★★★☆ 
Flashpoints ★★★★★ 
Skill Tree Builds ★★★☆☆ 
Beginner Friendly ★★★★★ 
Credits Guide ★★★★★ 
Equipment Guide ★★★★☆ 
Video Guides ☆☆☆☆☆ 
Overall Rating ★★★★½ 

Rating by Jason: 4.5 stars

Dec 12 11

Aeon SWTOR Leveling Guide Review

by Jason
Aeon SWTOR Leveling Guide

Aeon SWTOR Leveling Guide

An amazingly detailed and comprehensive SWTOR leveling and strategy guide covering everything you can think of. Highly recommended!


Aeon Guide covers absolutely everything that other guides do, and does it with more insider game knowledge and detail. Excellent collection of detailed guides is extremely helpful for all players. Newbies will benefit greatly from a huge number of video guides as well. Leveling guide is by far the best and will help tremendously.


Crew skills guide could use a bit more work, but it’s still very helpful.


Leveling Guide ★★★★★ 
Class Guides ★★★★★ 
Crew Skills ★★★★☆ 
PvE Guide ★★★★★ 
PvP Guide ★★★★☆ 
Flashpoints ★★★★☆ 
Skill Tree Builds ★★★★★ 
Beginner Friendly ★★★★★ 
Credits Guide ★★★★★ 
Equipment Guide ★★★★★ 
Video Guides ★★★★★ 
Overall Rating ★★★★★ 

Rating by Jason: 5.0 stars


Nov 28 11

SWTOR By The Numbers: Faction, Race, Class & Crew Skill Stats

by Jason

Players who are still undecided in their character choices are rare, and as the game gets closer to release no doubt you’ll be interested in the popularity of all those options. Want to know which faction is more popular? Which race others will pick, and which class will they play? Look no further, as we now brought all these crucial numbers into one single infographic showing you the latest numbers.


Those who still are undecided in their choices, hopefully these statistics will help at least a bit. If you want to play the underdog faction, go for the Republic. Sith Empire wins in every single poll I’ve seen and their numbers are apparently still growing.


For species, it doesn’t really matter which one you choose. There are no gamebreaking racial traits, so simply pick the one you like most. As you can see, Humans are most popular with 29% of all players choosing them.


Class popularity is always prone to change, and from the latest numbers some things are different, most notably Bounty Hunter jumping to the second place in popularity, right after Sith Inquisitors, which are still by far the most popular class choice. Sith Warriors and Jedi Consulars were always pretty high up the list, but Jedi Knight have dropped a couple of percent in the recent weeks, along with a slight rise in popularity of Troopers and Imperial Agents. Smugglers are still the least played class, despite looking like an awful lot of fun.

Crafting Skills

As for crafting skills, Artifice is the most popular one with almost a third of the entire population picking it. It isn’t all that surprising, since among other things it creates items required for improving lightsabers, therefore it’s most useful for Jedi Knights and Consulars, and Sith Inquisitors and Warriors. Synthweaving takes second place with 21%: it’s most useful for light armor users, but basically the same classes as artifice. Cybertech, Biochem, Armstech and Armormech respectively get picked by 14%, 13%, 12% and 10% of the player base.

Gathering Skills

From gathering skills, Archaeology is the most popular one with a stunning 41%. The materials gathered by it (lightsaber crystals, even matrix shards) are used in Synthweaving and Artificing, which as we stated are the two most popular crafting professions. Slicing comes at the second place with 36%: resources gathered by it are mainly used for Cybertech, but there’s other valuable recipes and stuff as well. The popularity of slicing is probably high due to the fact this is hands down the best profession for making credits, at least in the current beta build. Scavenging takes the third place with 26%, followed by Bioanalysis with only 13%: considering all classes can benefit from Bioanalysis and the market demand for potions will surely be decent, I do find it a bit surprising. Only 1% of players won’t pick any gathering crew skills.

Mission Skills

From mission skills, Underworld Trading seems to be just one percent higher than Treasure Hunting, which has a 27% popularity. Diplomacy and Investigation share the third and fourth place with 19% each. A total of 7% of players won’t be making their companions busy by taking mission skills, which from these numbers will in most cases be supplemented by two gathering skills, especially early on when making credits will be more important to most players than having two maxed-out crafting skills.


In any case, hopefully these numbers and analysis enlightened you a little bit and helped you make some tough choices. If not, well, share it anyway. And be sure to let us know what you think below!

Nov 27 11

SWTOR Datacrons, Matrix Crystals & Relics Guide

by Jason

This is one of those systems in Star Wars: The Old Republic that can be quite confusing for a lot of players. This article will attempt to explain what datacrons, matrix crystals, matrix shards and relics are, and hopefully help you use them as efficiently as possible.

Datacrons are basically a free way to gain additional character attributes in SWTOR, and everyone who wants to get the most out of their character will certainly be interested in it.



As you explore the worlds of Star Wars: The Old Republic you will discover Datacrons. These powerful items will give you an increase to your base stats when you loot them. In addition you will sometimes receive a Matrix Shard (Matrix Crystal), which you can use to construct a Relic (Matrix Cube). Your character has three relic shots, which you can use to customize your stats to suit your requirements.

The color crystals you use in constructing your relics will determine the stats of the finished relic. The Matrix shards come in the following colors:

  1. Red: Strength
  2. Blue: Willpower
  3. Yellow: Endurance
  4. Green: Aim/Cunning

Note that higher level crystals will get you better stats as well.

Building Relics

As previously mentioned, your character has 3 slots for relics (some sources say 2, we’ll have to wait for the release to know for sure), and to create one relic you’ll need 3 matrix shards, which are obtained from certain datacrons. You can find out if you already obtained some shards by checking your inventory’s quest tab. In order to create a relic, you’ll need first obtain matrix shard, and then visit one of the following locations, depending on your faction choice:

  • Republic: Assembly Room, Jedi Temple on Coruscant
  • Empire: Ancient Assembly Chamber, near the Dark Temple on Dromund Kaas (-1785, 556)

Make sure the required items are in your inventory, and once you’re at the assembly altar you will need to set the 3 pillars with your choice of colors (look at which stats you want to gain above). It doesn’t matter in which order you put the colors/pillars. After you’re done, click on the matrix assembly altar in the middle of the room and confirm your choice. After the animation is complete, loot the glowing cube on the altar, and equip the matrix cube from your inventory (quest tab).

Crystal Color Combinations

The basic colors and their attributes are listed above, but here it is again: Red: Strength, Blue: Willpower, Yellow: Endurance, Green: Aim/Cunning. Apparently the results of combining shards are the same regardless of your class, but it does seem that using the same color multiple times yields a higher level Relic with better stats.

Below are some of the known combinations:

  • RYR – 8 Strength, 30 Endurance, 11 Willpower, 14 Accuracy
  • RRB - 25 Endurance, 10 Willpower, 10 Presence, 19 Force Power
  • YYY – 18 Aim, 60 Endurance, 34 Cunning, 30 Absorption
  • RYB – 6 Strength, 12 Endurance, 6 Willpower
  • GBB – 9 Aim, 17 Endurance, 9 Cunning, 9 Accuracy
  • YBB – 7 Strength, 20 Endurance, 5 Willpower, 10 Defense
  • RBB – 17 Endurance, 7 Willpower, 7 Presence, 13 Critical
  • RBG – 6 Aim, 6 Endurance, 12 Cunning
  • GYY – 17 Endurance, 9 Cunning, 9 Presence, 9 Crit
  • RYY – 7 Strength, 17 Endurance, 7 Willpower, 13 Accuracy

Disassembling Relics

Fortunately, using crystals for creating relics is means they’re not permanently gone. You can bring along a Disassembler Core to the Assembly Room/Temple to break down an existing matrix cube back into shards, which can then again be used to assemble another cube, by using a different machine found in the same room. Note however that disassembler cores do in fact disappear after use. However, disassembler cores can be obtained from vendors on certain worlds making them easy to come by:

  • Empire: Jawa in Mos Ila called Pitkth
  • Republic: salvage yard right at the northern point of Anchorhead, just inside the walls (-822, 3564).

Matrix Amplifier, Matrix Emitter & Matrix Prism

They can be gained through gathering skills (Archaeology) or via creature drops. Apparently they can be combined with matrix cubes to alter its effects, but the details on that are still unknown.

Datacron Locations

Below is a list of locations we’ve been able to gather where you can find datacrons. It’s probably not complete, so if you find any more be sure to add them to the comments below.

Empire World Datacron Locations


  • Loc: 128, 81 [+4 Endurance] – Near the shuttle that you leave the planet on.
  • Loc: 529, 64 [+4 Willpower] – This is located on a plateau near the first shuttle your quests will take you.
  • Loc: -42, 582 [Red Matrix Shard] – Located in the non-instanced group area inside the tomb of Tulak Hord


  • Loc: -94, 859 [+4 Aim] – This is on an unaccessable hill side. You need to climb a nearby pipe to a higher vantage point and jump down to it.
  • Loc: -10, 322 [Blue Matrix Shard] – This is inside the Sewer Maintenance Tunnels.
  • Loc: 650, -107 [+4 Presence] – This is located on an island. Follow the pipeline that leads to the island and you’ll be able to get this one.

Dromund Kaas:

  • Loc: 855, 643 [+4 Strength] – This is located in shuttle bay D-61 on the west wall on top of some boxes. You will need to jump onto a ventilation pipe from the walkway above to get to this.
  • Loc: -795, 1451 [+4 Endurance] – There is a path that leads up behind Lord Grathan’s Estate.
  • Loc: -189, 1737 [Yellow Matrix Shard] – This Datacron is located on top of a waterfall in The , Malignnt Bog. There is a path just to the south that leads up to the top of the waterfall.
  • Loc: 581, 796 [+4 Presence] – Follow the road that heads Southwest from the starport to it’s end.
  • Loc: -1219, 211 [+4 Cunning] – This Datacron is located on top of a rock. You will need to fall to it from a higher location. There is a path that you’ll need to jump to get onto that is located at approx -1090, 209 that will lead to a good vantage point to access this Datacron.

Republic World Datacron Locations


  • Loc: -33, -101 [+4 Endurance] – This Datacron is in a cave in a mountainside. It is due East of the Forward Camp Speeder. There are two methods you may use to access this Datacron. I opted to scale the rockface and through trial and error got my footing and my datacron. There is another entrance to the cave located in Flesh Raider Territory at -28, 22 If you are in that area you simply need only kill a few level 6 mobs to access the Datacron.
  • Loc: -93, 919 [Blue Matrix Shard] – South of the Forge Remnants there is a path (-195, 812) that leads to the area the Datacron is in. The Datacron is on a raised area (easy to get to) with a “strong” flesh raider worshipping it.
  • Loc: -642, -70 [+4 Willpower] – From the Forward camp proceed to Ruins of Kaleth, up the stairs and to the first building on the right, climb the rubble on the left and then up the fallen tower up the hill pass the stump and the tree.

Ord Mantell:

  • Loc: 778, 134. [Red Matrix Shard] – This Datacron is Northeast of Falks Reach Speeder (North of Mannett Point) on the beach on the north side of the island. There is one level 8 Elite guard that will need to be killed.
  • Loc: -657, -575 [+4 Aim] – This Datacron is located on Savrip Island which is almost due West of Oradam Village. When you arrive at the island you will notice a rocky hill, the Datacron is on top of that hill. You should be able to see it’s glow as soon as you enter the island. This is a group area consisting of various strong and elite level 8 mobs.
  • Loc: -975, 203 [+4 Presence] – This Datacron is located west of the Volcano on the beach. Nothing special needs to be done to get to this datacron, you just have to run up the beach from the Volcano Camp.


  • Locations on Coruscant have not been verified. Sorry, I don’t have a sufficiently high Republic character.
  • Loc: -3625, 150 [+4 Endurance] – Datacron is in Black Sun territory near near the Sienna Sun Cantina exit. You need to jump up the crates by the digger. Once you’re up, you just walk across to it.
  • Loc: 2320, 10551 [+4 Presence] – In the Old Market you will see two ships in circles on the deck. Go west and then up.
  • Loc: 1020, -3969 [+4 Cunning] – Justicar Area
  • Loc: -3087, 3031 [+4 Strength] – You will need to go to the second level in the lift. You will see a leaning pillar (around -3106, 2922) and a left round edge. Round the column and then drop down.
  • Loc: 950, 4541 [Yellow Matrix Shard] – In the Works East of Map climb (Starting at 1177, 4419) following the pipes. This will be a fairly long run.

Neutral Planet Datacron Locations

Datacrons that are accessible to a specific faction (Imperial or Republic) will be notated with an [I] or [R] next to them.


  • Loc: 1850, 111 [+4 Cunning] – [I] Located in the Balmorran Arms Factory
  • Loc: -505, 1989 [Green Matrix Shard] – [I] This is located in the Neebray Wharehouse – Lower Level and requires 2 people to access it. The closest flight path is Troida.
  • Loc: -781, 2067 [+10 Willpower] – [R] In Gorinth Canyon, Take the 3 bridges out of Gorinth Outpost then cross the pipe and drop down to this datacron.
  • Loc: -211, -293 [+10 Cunning] – [R] In the Colicoid Queen’s nest near bugtown, enter the queen’s chamber and on the left hand wall is a maintenance tunnel leading to the datacron.
  • Loc: -1019, 1514 [[I]+4 Aim/[R]+10 Aim] – This is located in the Okara Droid Factory, take the lift to the assembly line and look for a entrance below one of the production lines. The closest flight path is Markaran.
  • Loc: 192, -343 [[I]+4 Willpower/[R]+10 Endurance] – This one is located near the bugtown flightpath. You need to purchase a Lost Code Cylinder from the vendor located at: 670, 38 to open the locked box this datacron is in.
  • Loc: 727, 2033 [[I]+4 Strength/[R]+10 Presence] – Head south from the Sundari outpost, across the bridge then head south from the bridge, don’t walk along the cliff and if you see a white turret your heading in the right direction.

Nar Shaddaa:

  • Loc: 1943, 2481 [+6 Strength] – [I] Near the Network Access Taxi you will be able to look down and see what looks like a taxi below. You need to carefully fall to the platform that taxi is sitting on. That taxi will bring you to a Datacron. You can then use the communicator to return.
  • Loc: 2930, 397 [+6 Presence] – [I] This datacron is on a raised platform in the Rebel Refugee Section in the Duros Sector. You are going to need some serious platforming skills to access this one. You start your platforming at 1616, -2676 (No that’s not a misprint). You want to jump on the boxes, hop on the beam, run to the catwalk, jump on a “canvas” to the next catwalk. You will see an elevator, take it to the Residential Catwalk. At this point you are above the datacron, look around, plan your moves and claim your prize. It should be noted that if you fail to hit the beams after you take the elevator, you will either die to the fall or the groups of four elite mobs; enjoy!
  • Loc: -3700, -1692 [+6 Aim] – [I] This datacron is on a raised platform in the Corellian Sector. You will notice a floating Kiosk in this area, it makes a circle around this room (takes approx 10 minutes to complete a circle). You will need to jump onto the roof above the bench at -3785, -1681 (use the nearby crates and shelves to get there) and get your ride on the floating Kiosk at that location.
  • Loc: 2192, 3068 [+6 Str] – [R] This is located in the Shadow town area, head up the ramp and across the bridge and jump across beams to reach the Datacron.
  • Loc: -3364,-3312 [+6 Aim] – [R] In the Nikito sector, there is a Datacron on top of a poll. Look for a pile of boxes in the corner to climb your way up and across the wire to get to it.
  • Loc: 3341, -3291 [+6 Precision] – [R] In the Red light sector, enter the group area located at 3462, -3521 turn right and right again till you hear the matrix cube sound then climb up to the elevator to get to the Datacron
  • Loc:1931, 3314 [+6 Cunning] – Inside the Highsecurity lockdown area, look for a pile of creates, climb them to gain access to the incinerator room, while in this room you need to quickly run to the other side to access the console and input one of these commands ventilation 3918, hydro 3782, incinerator 3827 the door to the datacron will open pick it up but dont forget to search the game machine next to it to obtain the item to get the next datacron.
  • Loc: 1702 3084 [Yellow Matrix Shard] – Inside the Network Security room just before the Transit Bridge there’s a pile of boxes climb up them to the next level to find a game machine with a datacron in it, use the item gained from the insinerator datacron to open it.


  • Loc: -720, 3912 [+6 Cunning] – [I] This is on a rooftop in Mos Ila and will require jumping from rooftop to rooftop until you get to the right place. You can start your roof walking at: -1005, 3887.
  • Loc: 959, -2885 [+6 Cunning] – [R] One in Anchorhead above the Underworld Trading trainer, you get to this by prince of persia styling from a wall in the north-west corner with sand built up to allow you to get onto the wall (You need to be outside the main city walls to locate this).
  • Loc: 625, 202 [+6 Willpower] – You need to stand on the edge of the ledge (Location: 586, 294) and look down, you will see a protrusion in the rock face, there is a cave there. You need to carefully jump to that location across the rock face.
  • Loc: -2071, 755 [+6 Aim] – This Datacron is located on the wing of the crashed ship. You will need to access this from the cliff face in the Crashed Transport Ship (Group Area).
  • Loc: -3841, -600 [+6 Strength] – This Datacron is on the side of the sand crawler. You may access it by standing directly against the side of the sandcrawler.
  • Loc: -3850, -600 [Blue Matrix Shard] – This Datacron is on the top of the sand crawler. You may only access it by taking a ride on the jawa balloon, look around coords -3158, 783 for a partially buried sand crawler, this is where you will get on the jawa baloon. Jump off the baloon when you’re over the sand crawler with the datacron. The balloon takes roughly an hour to circumvent Tatooine so do this when you have time.


  • Loc: 2721, 2494 [+6 Endurance] – You will enter a cave at: 2374, 2450 and follow the tunnel that goes strait in. You will see a blast pack attached to the wall that can be used to blow away rock and claim your Datacron.
  • Loc: 2191, -2018 [+10 Strength] – This Datacron is located on the face of the dam, on a small ledge. You need to go around the backside of the dam, and jump from 2240, -2026 using obstacles to break your fall halfway down. There is a “Magnetic Stabilizer” right above the platform, you can click on it from the nearby ledge and it pulls you over.
  • Loc: 1105, 80 [+10 Aim] – This Datacron is located on an island that is only accessible via a very slow trolley, You may enter the trolley at: 1090, -7.
  • Loc: -2507, -425 [+6 Willpower] – This Datacron is inside Castle Panteer on the Mezzanine floor. You will find a door that looks forced open, it leads to the grand staircase.
  • Loc: -162, -336 [Unknown] – It’s halfway up the big rock holding up the centre of the bridge in Glarus Valley. There appears to be no access to this Datacron.


  • Loc: -1513, -255 [+6 Endurance] – You are going to need to do some walking across a ledge (Ledge Entrance at: -1367, -208), then jump to what looks like a big broken pipe and make your way to this Datacron. At the time of this writing there is a graphical glitch that will cause the ledge to disappear from view, this only lasts for a few meters, so be careful. Nearest shuttle (for Imperials) is Crater Command Base.
  • Loc: -643, 1606 [+10 Cunning] – You will enter the Abandoned Pirate Cave at -768, 1191 and take the elevator in the back of the room to the bottom floor (Republic Mine). When you arrive at the room with the Datacron you will notice a bulldozer in the room. You will need to jump onto the bulldozer and then jump box to box until you reach the Datacron. The closest flight path is Bomber Command Post. This one is frustrating, but at least you won’t die to fall damage!
  • Loc: 1047, 454 [+10 Aim] – This Datacron is almost due east of 75th Legion Forward Camp on a beam that is raised off the ground. To access it you will need to jump up on the beam and walk to it. Again patience on your jumps will get you to your prize! Access to the beam can be had at: 941, 314.
  • Loc: 1187,-574 [+10 Presence] – You will enter Transport Station 5 (Directly North of Border Assault Post) at 390, 3 at the first split in the road you will make a left turn and keep going until you arrive at the Datacron location. The Datacron is located on a raised platform, it is fairly obvious how you will access it.
  • Loc: 442, -772 [+10 Willpower] – The last location is Northeast of Forward Post Alpha. You will be doing some beam walking starting at location: 359, -901. If you fall, you WILL die!
  • Loc: Not Provided [+10 Willpower] – [R] This datacron is in the Abandoned Power Plant within Tulara Marsh up on a gantry inside the area. You need 2 people to get this datacron. In front of the datacron is a small lower area that you can get to by a slope. Just the the side of the slope is a box with 2 pipe ends in it. At the end of the slope on the same side is a box of machinery with an interactive switch. Now…..player (A) needs to stand over the pipe end that’s nearest the switch machinery but closer to the middle of the pipe ends box while facing AWAY from the machinery with the interactive switch. Player (B) then activates the switch and Player (A) will shoot up into the air and hopefully land on the pipes high up. You should have landed on the top of 2 thick pipes. Drop down onto the lower thick pipe and you should then see a thin pipe leading toward the datacron. From there it should be easy.


  • Loc: 207, 769 [+10 Endurance] – Look for a swear pipe with bars and you should be able to see the datacron, there’s an entrace to the datacron from the north and south.
  • Loc: 426, -130 [+10 Cunning] – This is northwest of the Republic Operational Headquarters. Fairly easy to find, go to the target area, you’ll see a hole in the fence.
  • Loc: 558, 1422 [+10 Strength] – Near the three families war camp on a hill.


  • Loc: -735, 1702 [Red Matrix Shard] – This Datacron is located in the Highmount Ridge area which is South of Leth Outpost. The Datacron is out in the open, nothing special needed to claim it.
  • Loc: 3143, 471 [+10 Cunning] – This Datacron is located on the second floor of the Star of Coruscant. You will need to use the 3 moving boxes to navigate your way to the Datacron. Your starting point is 3248, 493. The entrance to the Star of Coruscant is on the bottom right of the starship graveyard.
  • Loc: 1041, -1245 [+10 Presence] – This Datacron is almost a strait shot North of Frostwake Outpost near the top of the map. It appears to be on a hillside and unreachable however at 1145, -995 there is a ledge on the hillside that you can hop onto and ride it North. When the ledge ends you jump down (hug the wall) and follow the path through a cave and to your Datacron.
  • Loc: 2837, -374 [+10 Endurance] – Jump up the ice from the start (2607, -844) until you are above what looks like an ice bridge, which you drop down onto. Then follow the routes jumping up the ice at the end to get to the right level and the Datacron should be at the end.


  • Loc: -2354, -2319 [+10 Aim] – In the tomb area, look for a lava pit and travel across the hard to see laser bridge.
  • Loc: -1906, -2562 [Green Matrix Shard] – In the tomb area, there should be a lift in a small cave that takes you down to a machine that requires a group of people that all contain a Rakata Energy Cubes to create a datacron. Known spawn points for Rakata Cubes are: (-2711, 888), (-2789, 956), (-606, 746), there are likely other spawn points as well. At present time, this Datacron is broken and does not give you the promised Matrix Shard.
  • Loc: -2073, 377 [+10 Willpower] – In the Belsavis high security section you will find a pathway located at (-2399, 391) follow it to the Datacron.
  • Loc: -3484, -867 [+10 Presence] – Your start point for this is a pair of rocks (-3705, -562). You will notice a tunnel between the rocks, follow it and walk along the ledge to the right to the datacron. This is located in the Belsalvis Maximum Security Section almost directly to the east of the Maximum Security Thoroughfare.
  • Loc: -2562,-839 [+10 endurance] – This Datacron is located in a cave in the Northern section of the High Security Area. Starting point is -2475,-775 there a large group of rocks there go around and climb on the rocks and you’ll see a large gap between the rocks and the wall go down this gap and you’ll see a cave entrance the datacron is inside the cave.


  • Loc: -29, 371 [+10 Willpower] – This one is fairly strait forward to get to. At location -442, 402 you will see a grassy path, which you will follow to a rock formation (-432, 179) forming “steps” you will jump from one step to another. At the top of the steps there is a cave, you will follow the cave to your prize. Near the Fort Kodentha flight path.
  • Loc: 2000, -940 [+10 Presence] – In the Northeast corner of the nightmare lands you will find a small island with three Voss Mystics meditating. You will click on a mediation tablet that will put you in a dream state. You need only click the Datacron at this point.

Corellia & Ilum:

  • No datacrons have yet been discovered on Corellia or Ilum. If you find one please let me know.
Nov 12 11

SWTOR Beginners Leveling Guide

by Jason

Now that the final beta weekend has started and we’re a month away from release, more and more players will be looking for tips and guides for leveling in SWTOR. I will post some more advanced guides at a later date, but for now I’ll give you some basic tips and tricks you should know about. This should help you understand the basics of leveling and figure out how to speed up the process.

It doesn’t really matter which class or planet you start on, this guide will try to focus on generic tips that are valid for any zone or class.

Starting Planet

First of all, try to hit at least level 10 on your starting planet (about 5-7 hours of gameplay). You gain access to your advanced class at that level, and it’ll be much easier later on. Also, make sure you do the flashpoint for some extra experience and potentially gear. While it’s not necessary, it is recommended to hit level 10 before doing your first flashpoint, as you will have access to new and improved abilities from your advanced class. Healing is not required, but it makes it a lot easier. Starting planets have about 60% class quests, dropping to about 40% on capital planets, and even lower later on.

If you can’t get level 10 on your starting planet, you missed out on something. Make sure to check the list of quests and complete as many as you can, and kill some mobs on the way as well. Of course you want to move on to another planet as soon as possible (mostly because you’ll be interested in your character story development), but it’ll be a lot easier if you complete everything before.

Class Quests

Especially make sure that you always complete ALL class quests: getting your advanced class is an exception, but most important things you get in SWTOR are via class quests. Speaking of important things, you get your ship at around level 15-17, depending on how you’re progressing with class quests.

Another important thing you get from class quests are companions. On your first world you’ll be able to “solo” most group quests with your companion, so be sure to pick them up as soon as you can so you don’t need to sit around waiting to find a group.

Class quests will always lead you to the next area you’re supposed to go to, so if you ever get lost of confused just follow them. However, do often note the levels of quests you have, as some will be above the recommended level and might be hard to complete; it’s especially true for heroic quests. Again, the more quests you complete and levels you get in one area, the easier it’ll be in the next.


Another great tip you should know about is that accepting and finishing quests in groups gives you social points, which unlock various rewards. Speaking of groups, SWTOR goes to great lengths to encourage grouping with other players. Social Points are basically free rewards you get simply by being grouped up with other players: some are cosmetic and don’t impact anything much, but they are still nice to have.

On each planet you have 6-12 group (heroic) quests which should preferably be done with other players rather than your companions. There’s many benefits to leveling in groups: obviously you gain less experience for killing mobs, but you clear them a lot faster. The heroic quests mentioned are repeatable once every 24 hours, and a great ways to boost your levels quickly, especially if you’re behind. They also give much better items, and the experience rewards are often 2-3 times higher than solo quests. Basically, if you can get a good group take advantage of it.


Another thing you should always do are flashpoints, just don’t attempt them solo or with companions alone. These instances aren’t hard, will give you great items, some experience from killing mobs and plenty of experience from related missions. Some may disagree, but I find flashpoints quite fun to do as well, and you might just like them too.

Bonus Quests

One other thing to note is that you should always do bonus quests when possible: you’ll gain them automatically after triggering something, such as killing a particular monster. Just make sure to finish bonus quests before moving on to a related main quest as the bonus one will often automatically disappear and you’ll have no way of completing it afterwards. The are usually very easy to complete and can be done along with another mission.


  1. Hit level 10 before moving onto second planet.
  2. Always do all class quests.
  3. Try to complete bonus quests whenever possible.
  4. Always do flashpoints.
  5. If you can find a good group, leveling will be faster and easier.

Overall, leveling in Star Wars: The Old Republic isn’t all that hard or complicated, but it does take time. I do hope the few tips I gave you above will help you gain levels faster. If you want to contribute to this post with your own tips please post a comment below or contact me.

Sep 10 11

SWTOR Leveling Planets, Zones & Level Ranges

by Jason

This is a list of planets you will visit and their recommended level ranges. It should help you figure out where you should be headed after you’re done with one zone, and tell you a bit about what you can expect.

Level 1-10 (starting planets)

  • Hutta
  • Korriban
  • Ord Mantell
  • Tython

Imperial Agents and Bounty Hunters start their adventure on Hutta. Sith Inquisitors & Warriors start on Korriban, Troopers & Smugglers on Ord Mantell and Jedi Knights and Consulars on Tython.

Level 10-16 – Coruscant, Dromund Kass

Galactic Republic faction players move on to Coruscant, and Sith Empire players visit Dromund Kass. Each of these planets also has the faction’s respective capital city as well.

Level 16-20 – Balmorra

Balmorra is the next planet in line. The planet is occupied by the Empire and mostly has vast plains.

Level 20-24 – Nar Shaddaa

Nar Shaddaa is an independent planet where you’ll first encounter players of the other faction in some neutral zones. The planet is basically a cityscape.

Level 24-28 – Tattoine

Tattoine probably doesn’t require any special introduction. It’s an independent planet with some Imperial presence on which the largest settlement is Anchorhead. It mostly has vast deserts and endless sand. Be sure to bring some sun protection.

Level 28-32 – Alderaan

Alderaan is also an independent planet, but the scenery is quite different from the last planet you visited: forests, mountain peaks and plains will certainly be a welcome change from Tattoine. This planet also has Alderaan Warzone: it’s an objective based, 8v8 PvP area. Be sure to check it out as you do get experience in PvP as well.

Level 32-36 – Taris

From the beautiful scenery of Alderaan we’re moving again to something much less nicer: post-apocalyptic swamps. Another independent planet with multiple levels (layers) to explore.

Level 36-37 – Quesh

Quesh is under the Republic’s control, but the Empire has recently moved in to exploit its resources. It has a poisonous atmosphere, and toxic swamps and marshes. Basically, not a place you’ll want to stay too long at, and fortunately you won’t have to.

Level 37-41 – Hoth

Hoth is an independent planet which has a molten core which is used for mining, but outside it’s a frozen wasteland. The most notable scenery is a lot of old ship wreckage.

Level 41-44 – Belsavis

Belsavis is controlled by The Republic and is largely a frozen wasteland as well, but it does have some areas which are not. Several areas have temperate zones which are habitable thanks to the volcanic activity. A popular raid called Eternity Vault is located on Belsavis.

Level 44-47 – Voss

Voss is the home of two indigenous species, and mostly has autumnish/goldenish forests (think Eversong Woods in WoW).

Level 47-50 – Corellia

Corellia is a well-known planet, and until recently fairly quiet and controlled by Galactic Republic forces. Coronet City is its most notable location. You will most likely hit level 50 on Corellia, after which you can move to…

Level 50 – Ilum

Ilum is currently THE endgame planet for solo players, both PvP and PvE. It has a massive open-world PvP zone where hundreds of players can fight one another, and several level 50 operations (raids). You will learn to love its frozen, mountainous surface and the subterranean crystals.

You can get a quick overview of the planets progression in the infographic below as well: